![]() My experience with Riichi Mah Jong is pretty much 100% from various Yakuza games (starting in Yakuza 4). I could talk for hours how much I love this side-activity but the most praise I can heap on it is in the presentation: So if you ever wished that you could go to a parlor and work your way up from the kiddy table to the experts, this is as close as you’re going to get. With the exception of Yakuza 3, most Yakuza games give you the freedom to drop in on a Mahjong parlor if you wanna earn cash or prizes. The Yakuza series have so much content that would make most western open-world games shit bricks (sideways) and one of those side activities involve you playing Mahjong. This game fails at presentation…the colors are muted, the tiles are small that you need to squint your eyes and the music quality is bad. Winning is highly dependent on your knowledge of the anime (e.g, defeat Urabe by declaring Open Richi on a 4-ankou hand) which stifles any enjoyment of actually beating these guys on your own. The anime was good so why was this game so bad? For starters, story mode is more of an Akagi Simulator than an actual game.
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